Friday :: Whose Your Inner Character?(FFX)

You scored as Yuna. Whoa-you are Yuna! You have a strong spirit, and you can be quiet courageous, with a big heart. Yet because you're so caring for others, you take little time to care for yourself. Try getting some YOU-TIME once in while, and remember that you can't always be there for everyone.















Whose Your Inner Character?(FFX)
created with :: Whose Your Inner Character?(FFX)


The Creators - Behind the game of FFX



I I worked on the scenario for Final Fantasy VII and VIII and I’ve always been concerned with the relationship between the main character and player. I’ve wanted to transform that relationship into something new. For VII, the character was subdued so I tried to make it so that the player could imagine what was going through the character’s mind. For VIII, the character is also reserved, but I tried to get the player to feel closer to the character by having him disclose his feelings although the surrounding people couldn’t hear his thoughts. This time, by having the character reflect on the past, we have two facets to the character; a character who moves through the game as well as a character who reflects on the past. The player is in a completely different world. I wanted to do something different; something opposite of what I’d been trying to do in the past, where I tried to establish a connection between the player and the character.

Whether Sin represents something… hmm…Well, if I were to exaggerate, I would compare it to the obstacles presented in life and giving up without overcoming them when they’re placed directly in front of you.
This, of course, is different for each person, but it can be compared to something along those lines. When explaining this to people, they say it’s easy to understand when the analogy is made to a typhoon. In a deeper sense, I’m sure it can be compared to a typhoon

The Creators


Play Spherebreak online at Triple Triad Extreme: Dark Wind

Sphere Break in Dark Wind will be a multiplayer game that centers around mental accuracy and speed.

To win, you must beat your opponent to a specified score (50-100 points) or have the highest score when both of you are frozen. When you are frozen, this means you can make no other moves or combonations. Or, you chose the wrong coins (you can't deselect, just like the original) and because you cannot make any moves, the timer runs out and you are frozen. You may also be frozen if you reach the maximum turns allowed. This puts more emphasis on making each turn count, point wise.

The time per turn, the amount of points to win (AKA: limit break), and the amount of maximum turns allowed may be specified for each game by the table maker. This puts a variety of style into Sphere Break.

Triple Triad Extreme: Dark Wind - Support spherebreak


Blogthings - What Kind of Cookie Are You?

You Are an Oatmeal Raisin Cookie

On the surface, you're a little plain - but you have many subtle dimensions to your personality.
Sometimes you're down to earth and crunchy. Other times, you're sweet and a little gooey.

Blogthings - What Kind of Cookie Are You?


The Impossible Dream

To dream the impossible dream
To fight the unbeatable foe
To bear with unbearable sorrow
To run where the brave dare not go

To right the unrightable wrong
To love pure and chaste from afar
To try when your arms are too weary
To reach the unreachable star

This is my quest
To follow that star
No matter how hopeless
No matter how far

To fight for the right
Without question or pause
To be willing to march into Hell
For a heavenly cause

And I know if I'll only be true
To this glorious quest
That my heart will lie peaceful and calm
When I'm laid to my rest

And the world will be better for this
That one man, scorned and covered with scars
Still strove with his last ounce of courage
To reach the unreachable star

Lyrics to "The Impossible Dream" at Reel Classics


Final Fantasy 8 :: | icons / More than 14 000 icons !


Final Fantasy 8 :: Jeux Video :: | icons , .ico , images , pictures + de 14 000 icones ! / More than 14 000 icons !


Best places to level-up - Eyes on Final Fantasy Forums

I agree w/ all except Monster arena. To me it was lots of fun!

Originally Posted by vivi_ultima:

The best place to train is
Besaid: Need awfully super great patience
Kilika: See Besaid
Mi'ihen Highroad: Need awfully great patience
Mushroom Rock Road: See Mi'ihen Highroad
Djose Highroad: See Mi'ihen Highroad
Moonflow: See Mi'ihen Highroad
Thunder Plains: Need awfully high patience
Macalania Woods: See Thunder Plains
Bikanel Desert: See Thunder Plains
Calm Lands: Need great patience
Mt. Gagazet: See Calm Lands
Mt. Gagazet Cave: Need medium patience
Zanarkand Ruins & Dome: See Mt. Gagazet Cave
Cavern of the Stolen Fayth: Need some patience
Inside Sin: Need a little bit patience
Omega Ruins: See Inside Sin
Monster Arena: Need a book to read while fighting the boringness.

Best places to level-up - Eyes on Final Fantasy Forums


Hanlon's Razor - Wikipedia, the free encyclopedia

Never attribute to malice that which can be adequately explained by stupidity

Hanlon's Razor - Wikipedia, the free encyclopedia


Videogames Pwn Movies - Eyes on Final Fantasy Forums

As a mom I much prefer that my kids play video games than watch TV, if you chose each game they play with care, let me tell you why.

First, the ratings WORK on video games, Rated PG games have no sex, no violence, period. I've had a lot of bad surprises with TV movies rated PG.

Then there are NO commercials in video games. No one is selling barbie stuff and junk food like candy to your kid.

Plus video games are interactive, they require thought, action, perseverance.. Not passive couch potato stuff at all!

Also, my 5 year old needs a bit of small motor skill practice, so VG controls give him that without putting playdough on my carpet or letting him cut daddy's work magazines. VGs also give excellent hand/eye coordination to my pups and prepare them to be good at computers.

VGs are the only place I can be sure about what they are watching. All the other kid shows have girls and boys having crushes for each other, violence, bullies, etc.. On VG the bullies get what they deserve.

My kids and I can follow stories, it's be fun to "take trips to Spira" or to Yoshi's island as a family or on a "mom & kids adventure" and we don't spend a cent on trinkets, nor they get ink, paint and processed fat to eat as they would at McD.

After my kids grew out of Barney and Teletubbies, the PBS stuff just doesn't cut it for them, but I can still have them learn to share, help each other and be friendly and all that stuff that parents want to teach their kids, if I chose carefully what VG they play.

Those are just my thoughts anyway... Suffice it to say, me, hubby and my kids have lots of fun with Video Games!

Videogames Pwn Movies - Eyes on Final Fantasy Forums

IGN: Videogames Pwn Movies

A new study reports that videogames are getting more popular all the time.
by Kathleen Sanders

June 2, 2006 - Most any IGN reader knows that these new-fangled videogame tapes aren't the anti-female, gore-filled playthings of violence-obsessed social pariahs most senators would have the world believe. Now there is science to back you up.

Frank Alpert, a Professor of Marketing at Griffith University in Queensland, Australia, has just released the findings of his study on videogames, titled Entertainment Software: Suddenly Huge, Little Understood.

"It's only been around for about 25 years yet the entertainment software industry now outsells the movie box office," Alpert said.

According to the study videogame sales would outstrip CD sales in a few years time, mainly due to the increasing popularity of downloading music from the Internet.

His studies found that the average age of a game player was 33 and that women comprised 38% of players.

Action games are still the best-selling genre, but the most successful game brand of all time is Will Wrights' peaceful, virtual people series The Sims. According to Alpert the series popular is because there is no violence. "It's a far broader audience because it's about human relationships."

Despite the massive popularity of videogames, Alpert is aware of the need for literature and knowledge about this young but rapidly growing industry. "A lot of older people didn't grow up with it, don't play it and don't understand it. A lot of a younger people aren't yet in a position to write about it."

Prof Alpert plans to approach the Queensland government in an attempt to secure funding for further research into the videogame industry.

IGN: Videogames Pwn Movies