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Second Life: Tamed for Corporate Consumption - Bits - Technology - New York Times Blog

For Linden Lab, the joint project with I.B.M., it seems, is an effort to make its technology platform a common standard — the Windows of virtual worlds. But for many corporate uses, it is not clear that Second Life offers any advantage over competitors like ActiveWorlds or OpenSim, an open source virtual world technology.

For example, a corporate brainstorming session or product-design simulation exercise would be attended by relatively small numbers of interested people, company employees or partners, not the wider Second Life world. The advantage, though, may well become apparent if a company already has a virtual storefront on Second Life. Then, the corporate technology staff can avoid the mysteries of navigating more than one virtual world.
Second Life: Tamed for Corporate Consumption - Bits - Technology - New York Times Blog

Architecture +: Private Worlds

From: The New York Times, April 2, 2008
Second Life: Tamed for Corporate Consumption

"I.B.M. and Linden Lab, the creator of Second Life, are placing a stake in the ground today for corporate virtual worlds. The two companies have started a joint project to run Second Life technology behind corporate firewalls.


The goal, they say, is to offer companies “secure, flexible and customizable” 3-D virtual environments that are designed and controlled by corporations. The initial effort is a demonstration project, running Second Life technology on I.B.M. servers, behind a Big Blue firewall. But the companies plan to introduce a corporate offering before the end of this year, either as a product or as a service, presumably hosted by I.B.M.



Architecture +: Private Worlds